<html>
<head>
<meta http-equiv=”Content-Type” content=”text/html; charset=gb2312″>
<title>emu’s paint without vlm</title>
</head>
<body>
<button onclick=”testDrawCurve()”>画曲线</button>
<button onclick=”testDrawArc()”>画弧线</button>
<button onclick=”testDrawCircle()”>画圆</button>
<button onclick=”testDrawLine()”>画线</button>
<button onclick=”testDrawRectangle()”>画矩形</button>
<button onclick=”testDrawPie()”>画饼图</button>
<div id=canvas></div>
<SCRIPT LANGUAGE=”JavaScript”>
<!–
var div1 = document.getElementById(“canvas”)
function testDrawCurve()
{
div1.innerHTML = drawCurve();
}
function testDrawArc()
{
div1.innerHTML =drawArc(150,150,100,0,270,”blue”)
}
function testDrawCircle()
{
div1.innerHTML = drawCircle(200,200,150,”blue”);
}
function drawCircle(x0,y0,radius,color)
{
return drawArc(x0,y0,radius,0,360,color)
}
function testDrawLine()
{
div1.innerHTML = drawLine(100,200,500,200,”yellow”)+drawLine(300,100,300,400, “black”)+drawLine(600,400,100,100,”violet”)
}
function testDrawRectangle()
{
div1.innerHTML = drawRectangle(200,100,600,200,”blue”)+drawRectangle(100,200, 400,500,”red”)
}
function testDrawPie()
{
div1.innerHTML = drawPie(300,200,120,0,45,”red”);
}
function drawLine(x0,y0,x1,y1,color)
{
var rs = “”;
if (y0 == y1) //画横线
{
if (x0>x1){var t=x0;x0=x1;x1=t}
rs = “<span style=’top:”+y0+”;left:”+x0+”;position:absolute;font-size:1p x;background-color:”+color+”;height:1; width:”+Math.abs(x1-x0)+”‘></span>”;
}
else if (x0 == x1) //画竖线
{
if (y0>y1){var t=y0;y0=y1;y1=t}
rs = “<span style=’top:”+y0+”;left:”+x0+”;position:absolute;font-size:1p x;background-color:”+color+”;width:1;height:”+Math.abs(y1-y0 )+”‘></span>”;
}
else
{
var lx = x1-x0
var ly = y1-y0
var l = Math.sqrt(lx*lx+ly*ly)
rs = new Array();
for (var i=0;i<l;i+=1)
{
var p = i/l;
var px = parseInt(x0 + lx*p);
var py = parseInt(y0 + ly*p);
rs[rs.length] = “<span style=’top:”+py+”;left:”+px+”;height:1;width:1;position:abso lute;font-size:1px;background-color:”+color+”‘></span& gt;”;
}
rs = rs.join(“”);
}
return rs
}
function drawRectangle(x0,y0,x1,y1,color)
{
if (x0 == x1 || y0 == y1) return;
if (x0>x1) {var t=x0;x0=x1;x1=t}
if (y0>y1) {var t=y0;y0=y1;y1=t}
return “<table style=’top:”+y0+”;left:”+x0+”;position:absolute’><td bgcolor=”+color+” width=”+(x1-x0)+” height=”+(y1-y0)+”></td></table>”;
}
function drawPie(x0,y0,radius,startAngle,endAngle,color)
{
var rs = drawArc(x0,y0,radius,startAngle,endAngle,color)
startAngle = startAngle/360*Math.PI*2;
endAngle = endAngle/360*Math.PI*2;
var startx=Math.sin(startAngle)*radius+x0;
var endx=Math.sin(endAngle)*radius+x0;
var starty=Math.cos(startAngle)*radius+y0;
var endy=Math.cos(endAngle)*radius+y0;
rs += drawLine(x0,y0,startx,starty,color)
rs += drawLine(x0,y0,endx,endy,color)
return rs;
}
function drawArc(x0,y0,radius,startAngle,endAngle,color)
{
rs = new Array();
tmpar = new Array();
startAngle = startAngle/360*Math.PI*2;
endAngle = endAngle/360*Math.PI*2;
for (var i=startAngle;i<endAngle;i+=(1/radius))
{
var dx = parseInt(Math.sin(i)*radius+x0);
var dy = parseInt(Math.cos(i)*radius+y0);
rs[rs.length] = “<span style=’top:”+dy+”;left:”+dx+”;position:absolute;height:1;wid th:1;position:absolute;font-size:1px;background-color:”+colo r+”‘></span>”;
}
return (rs.join(“”));
}
function drawCurve()
{
var rs = new Array();
for (var i=0;i<2*Math.PI;i+=.01)
{
var x = parseInt(300-Math.sin(i)*100)
var y = parseInt(300-Math.cos(i)*100)
rs[rs.length] = “<span style=’top:”+x+”;left:”+(i*100+90)+” ;height:1;width:1;position:absolute;font-size:1px;background -color:blue’></span>”;
rs[rs.length] = “<span style=’top:”+y+”;left:”+(i*100+90)+” ;height:1;width:1;position:absolute;font-size:1px;background -color:blue’></span>”;
}
return rs.join(“”);
}
//–>
</SCRIPT>
</body>
</html>
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